Masonry源码解析

Stella981
• 阅读 340

Masonry源码解析

    Masonry的核心依然是使用原生的NSLayoutConstraint类来进行添加约束,通过统一的封装和链式函数式编程的方式让开发者添加约束布局更加方便。

一、核心的View+MASAdditions类别

    这个类别是Masonry中用来添加,更新和重置约束的核心类别。其中提供了我们最常用的布局函数。首先从类别命名上也可以看出,此类别扩展的类是通过宏来设置的:

@interface MAS_VIEW (MASAdditions)

MAS_VIEW宏做到了平台屏蔽的作用,在iOS上,其为UIView,在MacOS上其实NSView。

    MASAdditions类别中定义了许多布局属性,例如上,下,左,右边距,宽度高度等等。这些属性被抽象为MASViewAttribute对象,关于这个对象,后面会具体介绍。

//左
@property (nonatomic, strong, readonly) MASViewAttribute *mas_left;
//上
@property (nonatomic, strong, readonly) MASViewAttribute *mas_top;
//右
@property (nonatomic, strong, readonly) MASViewAttribute *mas_right;
//下
@property (nonatomic, strong, readonly) MASViewAttribute *mas_bottom;
//前
@property (nonatomic, strong, readonly) MASViewAttribute *mas_leading;
//后
@property (nonatomic, strong, readonly) MASViewAttribute *mas_trailing;
//宽
@property (nonatomic, strong, readonly) MASViewAttribute *mas_width;
//高
@property (nonatomic, strong, readonly) MASViewAttribute *mas_height;
//水平中心
@property (nonatomic, strong, readonly) MASViewAttribute *mas_centerX;
//垂直中心
@property (nonatomic, strong, readonly) MASViewAttribute *mas_centerY;
//基线
@property (nonatomic, strong, readonly) MASViewAttribute *mas_baseline;
//这个是一个链式编程的通用转换方法,使用这个属性将系统的NSLayoutAttribute转换成抽象的MASViewAttribute对象
@property (nonatomic, strong, readonly) MASViewAttribute *(^mas_attribute)(NSLayoutAttribute attr);

//基线相关
@property (nonatomic, strong, readonly) MASViewAttribute *mas_firstBaseline;
@property (nonatomic, strong, readonly) MASViewAttribute *mas_lastBaseline;

//安全区 相关
@property (nonatomic, strong, readonly) MASViewAttribute *mas_safeAreaLayoutGuide API_AVAILABLE(ios(11.0),tvos(11.0));
@property (nonatomic, strong, readonly) MASViewAttribute *mas_safeAreaLayoutGuideTop API_AVAILABLE(ios(11.0),tvos(11.0));
@property (nonatomic, strong, readonly) MASViewAttribute *mas_safeAreaLayoutGuideBottom API_AVAILABLE(ios(11.0),tvos(11.0));
@property (nonatomic, strong, readonly) MASViewAttribute *mas_safeAreaLayoutGuideLeft API_AVAILABLE(ios(11.0),tvos(11.0));
@property (nonatomic, strong, readonly) MASViewAttribute *mas_safeAreaLayoutGuideRight API_AVAILABLE(ios(11.0),tvos(11.0));

//关联的key值
@property (nonatomic, strong) id mas_key;

下面是3个最常使用的布局方法:

//创建约束
- (NSArray *)mas_makeConstraints:(void(NS_NOESCAPE ^)(MASConstraintMaker *make))block;
//更新约束
- (NSArray *)mas_updateConstraints:(void(NS_NOESCAPE ^)(MASConstraintMaker *make))block;
//重新创建约束
- (NSArray *)mas_remakeConstraints:(void(NS_NOESCAPE ^)(MASConstraintMaker *make))block;

这3个函数的具体实现基本一致,其核心流程都是:关闭视图Autoresizing特性->创建约束生成器->配置约束生成器->回调开发者约束设置->进行约束加载。这3个函数不同的地方只在配置约束生成器部分,配置了updateExisting参数为YES,表示要进行已有约束的更新,配置了removeExisting为YES表示要重新创建约束。约束生成器被抽象为MASConstraintMaker对象,下面来具体看这个类。

二、MASConstraintMaker约束生成器

    MASConstraint类主要用来构建约束对象。其中虽然和MASAdditions扩展类似,也是定义了约束属性对象,但是其所有的Get方法都被重新实现了,当我们通过Get方法调用约束属性时,会执行下面核心函数:

- (MASConstraint *)constraint:(MASConstraint *)constraint addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {
    //创建属性
    MASViewAttribute *viewAttribute = [[MASViewAttribute alloc] initWithView:self.view layoutAttribute:layoutAttribute];
    //创建约束对象
    MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute:viewAttribute];
    if ([constraint isKindOfClass:MASViewConstraint.class]) {
        //进行复合
        //replace with composite constraint
        NSArray *children = @[constraint, newConstraint];
        MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];
        compositeConstraint.delegate = self;
        [self constraint:constraint shouldBeReplacedWithConstraint:compositeConstraint];
        return compositeConstraint;
    }
    if (!constraint) {
        newConstraint.delegate = self;
        [self.constraints addObject:newConstraint];
    }
    //将约束对象返回
    return newConstraint;
}

上面函数的设计可以巧妙的实现复合约束,例如make.width.height.equalTo(@100)这样一条约束,实际上从width开始后面的属性都被复合进了MASCompositeConstraint对象。约束的属性创建出来后,需要对其进行值的设置,下面来看MASViewConstraint对象。

三、MASConstraint约束对象

    MASViewConstraint类继承自MASConstraint类,MASConstraint类还有一个子类为MASCompositeConstraint类。MASConstraint中定义了基础的约束值设置方法,都是采用block回调的方式,因此可以进行链式编程:

//位置
- (MASConstraint * (^)(MASEdgeInsets insets))insets;
//尺寸偏移
- (MASConstraint * (^)(CGSize offset))sizeOffset;
//中心位置偏移
- (MASConstraint * (^)(CGPoint offset))centerOffset;
//比例 *
- (MASConstraint * (^)(CGFloat multiplier))multipliedBy;
//比例 /
- (MASConstraint * (^)(CGFloat divider))dividedBy;
//优先级
- (MASConstraint * (^)(MASLayoutPriority priority))priority;
//直接设置为低优先级
- (MASConstraint * (^)(void))priorityLow;
//直接设置为中优先级
- (MASConstraint * (^)(void))priorityMedium;
//直接设置为高优先级
- (MASConstraint * (^)(void))priorityHigh;
//设置绝对等于
- (MASConstraint * (^)(id attr))equalTo;
//大于等于
- (MASConstraint * (^)(id attr))greaterThanOrEqualTo;
//小于等于
- (MASConstraint * (^)(id attr))lessThanOrEqualTo;

阅读这个属性的Get方法,你会发现他们最后都返回了当前对象本身,这也是为链式编程所准备,MASConstraint中还有两个属性比较有趣:

- (MASConstraint *)with;
- (MASConstraint *)and;

这两个属性没有实际的作用也没有任何影响,他们的实现是直接返回当前对象,增强代码可读性。

    MASConstraint类中的install和uninstall函数是核心的约束添加方法,其中会进行系统原生约束对象的转换添加或者删除操作。核心的install函数解析如下:

- (void)install {
    //如果已经被加载 直接返回
    if (self.hasBeenInstalled) {
        return;
    }
    //如果系统layout对象已经创建 直接添加之后 返回
    if ([self supportsActiveProperty] && self.layoutConstraint) {
        self.layoutConstraint.active = YES;
        [self.firstViewAttribute.view.mas_installedConstraints addObject:self];
        return;
    }
    //获取布局的视图与属性
    MAS_VIEW *firstLayoutItem = self.firstViewAttribute.item;
    NSLayoutAttribute firstLayoutAttribute = self.firstViewAttribute.layoutAttribute;
    MAS_VIEW *secondLayoutItem = self.secondViewAttribute.item;
    NSLayoutAttribute secondLayoutAttribute = self.secondViewAttribute.layoutAttribute;
    //如果不是尺寸布局并且 相对视图不存在 默认对父视图进行相对布局
    if (!self.firstViewAttribute.isSizeAttribute && !self.secondViewAttribute) {
        secondLayoutItem = self.firstViewAttribute.view.superview;
        secondLayoutAttribute = firstLayoutAttribute;
    }
    //创建布局对象
    MASLayoutConstraint *layoutConstraint
        = [MASLayoutConstraint constraintWithItem:firstLayoutItem
                                        attribute:firstLayoutAttribute
                                        relatedBy:self.layoutRelation
                                           toItem:secondLayoutItem
                                        attribute:secondLayoutAttribute
                                       multiplier:self.layoutMultiplier
                                         constant:self.layoutConstant];
    //设置key和优先级
    layoutConstraint.priority = self.layoutPriority;
    layoutConstraint.mas_key = self.mas_key;
    //设置约束对象对用于的视图
    if (self.secondViewAttribute.view) {
        //获取共同的父视图
        MAS_VIEW *closestCommonSuperview = [self.firstViewAttribute.view mas_closestCommonSuperview:self.secondViewAttribute.view];
        NSAssert(closestCommonSuperview,
                 @"couldn't find a common superview for %@ and %@",
                 self.firstViewAttribute.view, self.secondViewAttribute.view);
        self.installedView = closestCommonSuperview;
    } else if (self.firstViewAttribute.isSizeAttribute) {
        self.installedView = self.firstViewAttribute.view;
    } else {
        self.installedView = self.firstViewAttribute.view.superview;
    }


    MASLayoutConstraint *existingConstraint = nil;
    //更新约束的操作
    if (self.updateExisting) {
        existingConstraint = [self layoutConstraintSimilarTo:layoutConstraint];
    } 
    if (existingConstraint) {
        // just update the constant
        existingConstraint.constant = layoutConstraint.constant;
        self.layoutConstraint = existingConstraint;
    } else {
        //添加约束
        [self.installedView addConstraint:layoutConstraint];
        self.layoutConstraint = layoutConstraint;
        [firstLayoutItem.mas_installedConstraints addObject:self];
    }
}

四、一个小技巧

    Masonry中的一个函数值得我们学习,其作用是对任何类型的值进行一层对象包装,函数如下:

//值包装宏
#define MASBoxValue(value) _MASBoxValue(@encode(__typeof__((value))), (value))

static inline id _MASBoxValue(const char *type, ...) {
    va_list v;
    va_start(v, type);
    id obj = nil;
    //进行类型判断 结构体包装成NSValue 基本类型包装成NSNumber
    if (strcmp(type, @encode(id)) == 0) {
        id actual = va_arg(v, id);
        obj = actual;
    } else if (strcmp(type, @encode(CGPoint)) == 0) {
        CGPoint actual = (CGPoint)va_arg(v, CGPoint);
        obj = [NSValue value:&actual withObjCType:type];
    } else if (strcmp(type, @encode(CGSize)) == 0) {
        CGSize actual = (CGSize)va_arg(v, CGSize);
        obj = [NSValue value:&actual withObjCType:type];
    } else if (strcmp(type, @encode(MASEdgeInsets)) == 0) {
        MASEdgeInsets actual = (MASEdgeInsets)va_arg(v, MASEdgeInsets);
        obj = [NSValue value:&actual withObjCType:type];
    } else if (strcmp(type, @encode(double)) == 0) {
        double actual = (double)va_arg(v, double);
        obj = [NSNumber numberWithDouble:actual];
    } else if (strcmp(type, @encode(float)) == 0) {
        float actual = (float)va_arg(v, double);
        obj = [NSNumber numberWithFloat:actual];
    } else if (strcmp(type, @encode(int)) == 0) {
        int actual = (int)va_arg(v, int);
        obj = [NSNumber numberWithInt:actual];
    } else if (strcmp(type, @encode(long)) == 0) {
        long actual = (long)va_arg(v, long);
        obj = [NSNumber numberWithLong:actual];
    } else if (strcmp(type, @encode(long long)) == 0) {
        long long actual = (long long)va_arg(v, long long);
        obj = [NSNumber numberWithLongLong:actual];
    } else if (strcmp(type, @encode(short)) == 0) {
        short actual = (short)va_arg(v, int);
        obj = [NSNumber numberWithShort:actual];
    } else if (strcmp(type, @encode(char)) == 0) {
        char actual = (char)va_arg(v, int);
        obj = [NSNumber numberWithChar:actual];
    } else if (strcmp(type, @encode(bool)) == 0) {
        bool actual = (bool)va_arg(v, int);
        obj = [NSNumber numberWithBool:actual];
    } else if (strcmp(type, @encode(unsigned char)) == 0) {
        unsigned char actual = (unsigned char)va_arg(v, unsigned int);
        obj = [NSNumber numberWithUnsignedChar:actual];
    } else if (strcmp(type, @encode(unsigned int)) == 0) {
        unsigned int actual = (unsigned int)va_arg(v, unsigned int);
        obj = [NSNumber numberWithUnsignedInt:actual];
    } else if (strcmp(type, @encode(unsigned long)) == 0) {
        unsigned long actual = (unsigned long)va_arg(v, unsigned long);
        obj = [NSNumber numberWithUnsignedLong:actual];
    } else if (strcmp(type, @encode(unsigned long long)) == 0) {
        unsigned long long actual = (unsigned long long)va_arg(v, unsigned long long);
        obj = [NSNumber numberWithUnsignedLongLong:actual];
    } else if (strcmp(type, @encode(unsigned short)) == 0) {
        unsigned short actual = (unsigned short)va_arg(v, unsigned int);
        obj = [NSNumber numberWithUnsignedShort:actual];
    }
    va_end(v);
    return obj;
}

其中@encode()是一个编译时特性,其可以将传入的类型转换为标准的OC类型字符串。

点赞
收藏
评论区
推荐文章
blmius blmius
2年前
MySQL:[Err] 1292 - Incorrect datetime value: ‘0000-00-00 00:00:00‘ for column ‘CREATE_TIME‘ at row 1
文章目录问题用navicat导入数据时,报错:原因这是因为当前的MySQL不支持datetime为0的情况。解决修改sql\mode:sql\mode:SQLMode定义了MySQL应支持的SQL语法、数据校验等,这样可以更容易地在不同的环境中使用MySQL。全局s
Jacquelyn38 Jacquelyn38
2年前
2020年前端实用代码段,为你的工作保驾护航
有空的时候,自己总结了几个代码段,在开发中也经常使用,谢谢。1、使用解构获取json数据let jsonData  id: 1,status: "OK",data: 'a', 'b';let  id, status, data: number   jsonData;console.log(id, status, number )
皕杰报表之UUID
​在我们用皕杰报表工具设计填报报表时,如何在新增行里自动增加id呢?能新增整数排序id吗?目前可以在新增行里自动增加id,但只能用uuid函数增加UUID编码,不能新增整数排序id。uuid函数说明:获取一个UUID,可以在填报表中用来创建数据ID语法:uuid()或uuid(sep)参数说明:sep布尔值,生成的uuid中是否包含分隔符'',缺省为
Stella981 Stella981
2年前
KVM调整cpu和内存
一.修改kvm虚拟机的配置1、virsheditcentos7找到“memory”和“vcpu”标签,将<namecentos7</name<uuid2220a6d1a36a4fbb8523e078b3dfe795</uuid
Wesley13 Wesley13
2年前
mysql设置时区
mysql设置时区mysql\_query("SETtime\_zone'8:00'")ordie('时区设置失败,请联系管理员!');中国在东8区所以加8方法二:selectcount(user\_id)asdevice,CONVERT\_TZ(FROM\_UNIXTIME(reg\_time),'08:00','0
Wesley13 Wesley13
2年前
Java日期时间API系列36
  十二时辰,古代劳动人民把一昼夜划分成十二个时段,每一个时段叫一个时辰。二十四小时和十二时辰对照表:时辰时间24时制子时深夜11:00凌晨01:0023:0001:00丑时上午01:00上午03:0001:0003:00寅时上午03:00上午0
Wesley13 Wesley13
2年前
00:Java简单了解
浅谈Java之概述Java是SUN(StanfordUniversityNetwork),斯坦福大学网络公司)1995年推出的一门高级编程语言。Java是一种面向Internet的编程语言。随着Java技术在web方面的不断成熟,已经成为Web应用程序的首选开发语言。Java是简单易学,完全面向对象,安全可靠,与平台无关的编程语言。
Stella981 Stella981
2年前
Django中Admin中的一些参数配置
设置在列表中显示的字段,id为django模型默认的主键list_display('id','name','sex','profession','email','qq','phone','status','create_time')设置在列表可编辑字段list_editable
Wesley13 Wesley13
2年前
MySQL部分从库上面因为大量的临时表tmp_table造成慢查询
背景描述Time:20190124T00:08:14.70572408:00User@Host:@Id:Schema:sentrymetaLast_errno:0Killed:0Query_time:0.315758Lock_
Python进阶者 Python进阶者
3个月前
Excel中这日期老是出来00:00:00,怎么用Pandas把这个去除
大家好,我是皮皮。一、前言前几天在Python白银交流群【上海新年人】问了一个Pandas数据筛选的问题。问题如下:这日期老是出来00:00:00,怎么把这个去除。二、实现过程后来【论草莓如何成为冻干莓】给了一个思路和代码如下:pd.toexcel之前把这